Rocket League improves upon its predecessor, Supersonic Acrobatic Rocket-Powered Battle Cars, in many ways, but its map layouts aren't especially diverse. That won't always be the case, as developer Psyonix intends to introduce "crazy different maps" down the line.
Rocket League's current selection of maps all adhere to the same basic rectangular format; there aren't any major wrinkles from one to another. SARPBC, on the other hand, played around with map design more. Utopia, which is serving as the inspiration for the first free DLC map for Rocket League, was shaped like a horseshoe; in Rocket League, it takes on the more standard rectangular format.
Asked in an interview with PC Gamer if we'll see weirder levels make it to Rocket League, Psyonix boss Dave Hagewood said, "Absolutely, absolutely, absolutely. We wanted to start with the standard fields this time because we wanted to make sure everyone understood what the base game was, how we see the standard Rocket League experience being. We also wanted to promote competitive play in the game, and people who want extremely balanced competitive play and ranked modes and things like that, without adding a lot of extra noise."
That isn't necessarily what everyone wants out of the game, though. "[W]e know the majority of players aren’t super competitive, they just want to have a good time--and we have a great time with the crazy different maps and so on," Hagewood continued. "So we already have some of those in production to roll out later on."
Psyonix hasn't yet established how frequently it plans to offer new maps, all of which will be released for free. He admitted the next one "is another standard layout, but some of the ones after that will mix it up a little bit."




0 comments:
Post a Comment